Computers & Internet Books

History Books
1. Cult of iPod
2. Cyborg Citizen: Politics in the Posthuman Age
3. The Soft Cage: Surveillance in America From Slavery to the War on Terror
4. Investigating High-Tech Crime
5. Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic
6. Love Online: Emotions on the Internet
7. Computer: A History Of The Information Machine, Second Edition (The Sloan Technology Series)
8. Assembler Language Programming: The IBM System/370 Family
9. From Sun Tzu to Xbox: War and Video Games
10. The Internet Revolution: The Not-for-Dummies Guide to the History, Technology, and Use of the Internet

A delay in Revolution or Xbox 360 could cause problems for ATI
ATI released its Q3 financials, with sales up 8% or $39 million to $530 million. The company lost $400,000 compared to a $50 million profit last year reports DSrevolution. "It was a challenging quarter for ATI, particularly within our PC...

Computex 2005: Day One (FiringSquad Articles)
Today marked the start of Computex, the world's largest Information Technology trade show. We had the opportunity to exclusively test DFI's Crossfire motherboard as well as take a closer look at the Pentium 4 and AMD Crossfire offerings from ECS. Both Cooler Master and Thermaltake introduced new case designs, and AMD showed off it's Formula 1 racing car. Read all the details inside!

Net Reviews: GeForce 7800GTX
Of course the big news in hardware this week was the launch of NVIDIA's latest video card based on their G70 graphics core. The Tech Report has a very detailed NVIDIA GeForce 7800 GTX Preview that looks at the differences...

Two spyware bills pass U.S. House (Network World on Security)
Two bills focusing on spyware overwhelmingly passed the U.S. House of Representatives late Monday, including one that requires many software programs collecting personal information to get permission before doing so.





Books - Digital Business & Culture - History


View Book 'Cult of iPod'



Cult of iPod
Authors: Leander Kahney.
Paperback, 160 pages
Publisher: No Starch Press
Publication Date: 2005-11-01


Reviews :

    Wired news editor Leander Kahney follows up his bestselling The Cult of Mac with The Cult of iPod, a comprehensive look at how Apple's hit iPod is changing music, culture, and listening behavior. The Cult of iPod includes the exclusive back story of the iPod's development; looks at the many ways iPod's users pay homage to their devices; and investigates the quirkier aspects of iPod culture, such as iPod-jacking (strangers plugging into each other's iPods to discover new music), as well as the growing legions of MP3Js (regular folks who use their iPods to become DJs). Four-color throughout....



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View Book 'Cyborg Citizen: Politics in the Posthuman Age'



Cyborg Citizen: Politics in the Posthuman Age
Authors: Chris Habl Gray.
Paperback, 264 pages
Publisher: Routledge
Publication Date: 2002-02-08
Edition: 1

Reviews :

    The growing synergy of humans and technology--from dialysis to genetically altered foods to PET scans--is transforming how we view our minds and our bodies. But how has it changed the body politic? How can we forge a society that protects the rights of human and cyborg alike?
The creator of the cult classic Cyborg Handbook, Chris Hables Gray, now offers the first guide to "posthuman" politics, framing the key issues that could threaten or brighten our technological future. For good or ill, politics has already been cyborged in ways that touch us all: On-line voting promises to change who participates. Wars are won on video screens. Biotechnological advances-- cloning, sexual prostheses, gene patents--are redefining life, death, and family in ways that strain the social contract. In the face of these advances, visions of the cyborg future range from the utopian to the nightmarish, from a spiritual super-race transcending the body's confines to a soulless Borg consuming human individuality.
Only with a broad, historically rich and ethically grounded understanding of these issues, Gray argues, can we combat the threats to our freedom and even our survival. A work of vision and imagination, Cyborg Citizen lays the groundwork for the participatory evolution of our society....

    Some great science fiction has asked about robots and the right to vote--but what happens when we're 51 percent artificial ourselves? Cyberculture scholar Chris Hables Gray looks at the ever-changing human body in Cyborg Citizen: Politics in the Posthuman Age and makes some well-educated guesses on the makeup of the future cybernetic body politic. Though he does go out of his way to remind the reader that nearly all of us are bioenhanced (that is a vaccination scar, isn't it?), he's neither a chrome-eyed Extropian nor a Rifkinesque fear-mongerer. His thesis is refreshingly simple in a world overfilled with postmodern complexity: we're changing our bodies more and more radically, and we ought to think about how this will change our way of life.

Examining health care, social interactions, and politics, Gray's focus is largely on particular modifications and enhancements such as prosthetic limbs, artificial organs, performance-enhancing drugs, and their descendants. The book never dips into freak show territory, though; even if Gray uses colorful examples to illustrate his points, he still maintains a humanistic attitude throughout. His simple thesis, coupled with this attitude, create a web of thought that is simultaneously entertaining and enlightening. Though our track record on preemptively dealing with change is spotty at best, reading Cyborg Citizen is still a good prescription for keeping the posthuman jitters at bay. --Rob Lightner ...



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View Book 'The Soft Cage: Surveillance in America From Slavery to the War on Terror'



The Soft Cage: Surveillance in America From Slavery to the War on Terror
Authors: Christian Parenti.
Paperback, 286 pages
Publisher: Basic Books
Publication Date: 2004-11-23


Reviews :

   
On a typical day, you might make a call on a cell phone, withdraw money at an ATM, visit the mall, and make a purchase with a credit card. Each of these routine transactions leaves a digital trail for government agencies and businesses to access. As cutting-edge historian and journalist Christian Parenti points out, these everyday intrusions on privacy, while harmless in themselves, are part of a relentless (and clandestine) expansion of routine surveillance in American life over the last two centuries-from controlling slaves in the old South to implementing early criminal justice and tracking immigrants. Parenti explores the role computers are playing in creating a whole new world of seemingly benign technologies-such as credit cards, website "cookies," and electronic toll collection-that have expanded this trend in the twenty-first century. The Soft Cage offers a compelling, vitally important history lesson for every American concerned about the expansion of surveillance into our public and private lives.
...



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View Book 'Investigating High-Tech Crime'



Investigating High-Tech Crime
Authors: Michael Knetzger. Jeremy Muraski.
Paperback, 400 pages
Publisher: Prentice Hall
Publication Date: 2007-02-19
Edition: 1

Reviews :

    For courses in Criminal Justice, Computer Crime, Cyber Crime, and Computer Forensics. Written for first responders, this text was developed to address the need for an investigator's guide to high tech crime. Filled with real world examples, it is meant to be a hands-on training tool as well as a long-term reference manual. Chapters and materials are sequenced using a building block approach--one that ensures all students have the baseline knowledge needed to advance to the more complex topic areas. With an emphasis on demystifying the world of high tech crime, this book uses plain terms and real world analogies to make concepts accessible and meaningful to those on the front lines....



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View Book 'Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic'



Dungeons and Dreamers: The Rise of Computer Game Culture from Geek to Chic
Authors: Brad King. John Borland.
Hardcover, 273 pages
Publisher: McGraw-Hill Osborne Media
Publication Date: 2003-08-19
Edition: 1

Reviews :

    Enter the quiet living rooms and cacophonous gaming environs of gaming kingpins like Richard Garriott and John Carmack, who invented games such as Quake and DOOM. Learn about gamers who make their living by winning gaming tournaments, and secrets of devoted gamers who practically live at LAN parties and gaming conventions....



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Short News
PG-6100 multimedia phone
Pantech, has announced the PG-6100 multimedia phone, a new clamshell phone aimed at providing users with an advanced, cutting edge combination of camera and phone technology, while also offering a trendy, innovative look and design. PG-6100 features include: 2.0M...

Logitech Harmony Pilots: No More "Remote Control Bloat"?
Much ink has been spilled lately on living room entertainment gear. But what about that basketful of remote controls that comes with it? With Harmony, Logitech says it offers a single device that ends what the company calls "remote bloat."

 


View Book 'Love Online: Emotions on the Internet'



Love Online: Emotions on the Internet
Authors: Aaron Ben-Ze'ev.
Hardcover, 302 pages
Publisher: Cambridge University Press
Publication Date: 2004-01-19


Reviews :

    Computers have changed not just the way we work but the way we love. Falling in and out of love, flirting, cheating, even having sex online have all become part of the modern way of living and loving. Yet we know very little about these new types of relationship. How is an online affair where the two people involved may never see or meet each other different from an affair in the real world? Does online sex still involve cheating on your partner? Why do people tell complete strangers their most intimate secrets? What are the rules of engagement? Will online affairs change the monogamous nature of romantic relationships? These are just some of the questions Professor Aaron Ben Ze'ev, distinguished writer and scholar, addresses in the first full length study of love online. Accessible, shocking, entertaining, enlightening, this book will change the way you look at cyberspace and love forever. Aaron Ben Ze'ev is a Professor at the Univeristy of Haifa in the Philosophy Department and has been the Rector of the University since 2000. He has published articles for many journals such as Behavioral and Brain Sciences, Philosophical Psychology, and Theory & Psychology among others. He has also had numerous books published including The Subtlety of Emotions (MIT Press, 2000) and The Perceptual System: A Philosophical and Psychological Perspective (Peter Lang,1993), both of which have been translated into Hebrew....



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View Book 'Computer: A History Of The Information Machine, Second Edition (The Sloan Technology Series)'



Computer: A History Of The Information Machine, Second Edition (The Sloan Technology Series)
Authors: Martin Campbell-kelly. William Aspray.
Paperback, 360 pages
Publisher: Westview Press
Publication Date: 2004-08-12
Edition: 2

Reviews :

   
Computer: A History of the Information Machine, Second Edition traces the story of the computer, and shows how business and government were the first to explore its unlimited, information-processing potential. Old-fashioned entrepreneurship combined with scientific know-how inspired now famous computer engineers to create the technology that became IBM. Wartime needs drove the giant ENIAC, the first fully electronic computer. Later, the PC enabled modes of computing that liberated people from room-sized, mainframe computers. This second edition now extends beyond the development of Microsoft Windows and the Internet, to include open source operating systems like Linux, and the rise again and fall and potential rise of the dot.com industries.
...

    This history of the computer explores the roots of the industry's phenomenal development, tracing not only the development of the machine itself--beginning with Charles Babbage's well-known 1883 mechanical prototype--but also chronicling the effects of manufacturing and sales innovations by such companies as Remington and National Cash Register that made the boom possible. The authors recount the transition from slow mechanical computers to the vacuum-tubed electronic computers, ENIAC and EDVAC, pioneered by a team led by mathematician John von Neumann during World War II. Later innovations made the computer a mass-market item, and now, the authors suggest, freedom of access to the technology is constrained only by the imperative of computer companies to make money....



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Assembler Language Programming: The IBM System/370 Family
Authors: George Struble.
Hardcover, 352 pages
Publisher: Addison-Wesley Pub (Sd)
Publication Date: 1984-05
Edition: 3rd



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View Book 'From Sun Tzu to Xbox: War and Video Games'



From Sun Tzu to Xbox: War and Video Games
Authors: Ed Halter.
Paperback, 400 pages
Publisher: PublicAffairs
Publication Date: 2006-05-30
Edition: illustrated edition

Reviews :

   
Part of an industry that now earns more yearly than the Hollywood box office, video games have entered the forefront of the militarization of popular culture. How did this once-innocent pastime become a key player in America’s entry into global warfare? And is this blurring of reality changing the way we think about war?

Stretching from 3000 BC to today, this book investigates how military cultures and the evolution of games have been closely linked, from video gaming’s ancestors like chess and go, to the popularization of the 19th century Kriegspiel, to the development of computers for use during World War II and the invention of video games by Defense Department-funded scientists. Readers will discover how war fantasies played out from the early arcade years to the rise of online gaming, how the military began working with companies like Nintendo, Atari and Microsoft to produce training devices, and how today’s generals hope to sell recruitment to a new generation of joystick warriors.

...



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View Book 'The Internet Revolution: The Not-for-Dummies Guide to the History, Technology, and Use of the Internet'



The Internet Revolution: The Not-for-Dummies Guide to the History, Technology, and Use of the Internet
Authors: J. R. Okin.
Paperback, 384 pages
Publisher: Ironbound Press
Publication Date: 2005-06-01


Reviews :

    The Internet Revolution presents the complete history of the Internet - from its original design and engineering to its initial form as the world's first packet-switched computer network (the ARPANET) to its transformation into a privatized, commercial network and its emergence as today's international networking infrastructure. This book also presents a detailed explanation of how the Internet's technology works, why it works so well, how it is being used, and how it is managed. It also answers the question of why the Internet succeeded in bringing computer networking into the lives of so many people across the globe....



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Computers & Internet News
4KUS DRW-3S167 Internal DVD Writer
To many unsuspecting consumers, 4KUS would appear to be yet another Taiwanese manufacturer taking a shot at the optical disc drive market. What it is in fact and for a while now, is a LITE-ON under a different brand name. Here's our first ever look at one such drive.

Dell Inspiron 9300 Centrino (Intel 915PM)
For a no-compromise gaming experience on a notebook, one would require nothing less than a state-of-the-art graphics solution and that is just what the Dell Inspiron 9300 brings to the table with a built-in NVIDIA GeForce Go 6800. Multimedia aspects were generally good, but not perfect as we found out.

PayKiosks Launches Network of Wirelessly Enabled Internet Terminals
PayKiosks Internet Terminals is launching a network of WiFi enabled public access Internet terminals throughout North America via an innovative distributorship program.

 

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